PM3.6 - Squirtle - Subaction - HeavyWalk1

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Stats

IASA: None
Subaction Index: 0xfc

Scripts

Main

  1. AsyncWait(20.0)
  2. BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }

GFX

    SFX

    1. AsyncWait(19.0)
    2. SoundEffect2(5586)

    Other

    1. Rumble { unk1: 12, unk2: 0 }