PM3.6 - Squirtle - Subaction - SquatB

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Stats

IASA: None
Subaction Index: 0x2f

Scripts

Main

    GFX

      SFX

      1. AsyncWait(4.0)
      2. SoundEffect2(5509)
      3. SyncWait(8.0)
      4. SoundEffect1(5510)
      5. SyncWait(8.0)
      6. SoundEffect2(5511)
      7. SyncWait(8.0)
      8. SoundEffect1(5512)
      9. UnknownEvent { namespace: 0x1, code: 0x0, unk1: 0x0, arguments: [] }
      10. UnknownEvent { namespace: 0x1, code: 0x2, unk1: 0x0, arguments: [] }
      11. Goto(SquatB SFX 0xd260)

      Other

      1. UnknownEvent { namespace: 0x18, code: 0x1, unk1: 0x0, arguments: [Value(1), Value(4), Bool(true)] }
      2. AsyncWait(2.0)
      3. Rumble { unk1: 20, unk2: 0 }
      4. AsyncWait(19.0)
      5. Rumble { unk1: 20, unk2: 0 }
      6. UnknownEvent { namespace: 0x1, code: 0x0, unk1: 0x0, arguments: [] }
      7. UnknownEvent { namespace: 0x1, code: 0x2, unk1: 0x0, arguments: [] }
      8. Goto(SquatF Other 0x2730)