PM3.6 - Pit - Subaction - TurnRun
            
            
            
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            Stats
            
                
                    | IASA: | None | 
                
                    | Subaction Index: | 0x12 | 
            
            Scripts
            Main
            - AsyncWait(11.0)
- BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }
GFX
            - AsyncWait(14.0)
- GraphicEffect(GraphicEffect { graphic: 28, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: -8.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.9, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })
SFX
            - AsyncWait(10.0)
- SoundEffect1(603)
- SyncWait(16.0)
Other
            - SlopeContourStand { leg_bone_parent: 4 }
- AsyncWait(4.0)
- SlopeContourFull { hip_n_or_top_n: 6, trans_bone: 4 }
- AsyncWait(15.0)
- SlopeContourFull { hip_n_or_top_n: 0, trans_bone: 4 }