PM3.6 - Zelda - Subroutine - 0x174f8
            - IntVariableDecrement { variable: RandomAccessInt(ThrowDataParam1) }
- if (ArticleExists value(0)) - IntVariableDecrement { variable: RandomAccessInt (0x0) }
- IntVariableDecrement { variable: RandomAccessInt(ThrowDataParam2) }
 
- if ((RandomAccessInt(ThrowDataParam1) GreaterThanOrEqual scalar(0))) - UnknownEvent { namespace: 0xe, code: 0x5, unk1: 0x0, arguments: [Value(1)] }
 
- else- UnknownEvent { namespace: 0xe, code: 0x4, unk1: 0x0, arguments: [Value(1)] }
 
- if (BoolIsTrue RandomAccessBool (0x11)) - Subroutine(0x2951c)
- Subroutine(0x292d4)