PM3.6 - Zelda - Common Subroutine 0x16f3c
- if ((RandomAccessInt (0x1) LessThanOrEqual scalar(0)))
- EnableInterruptGroup(AirSpecial)
- EnableInterruptGroup(AirItemThrow)
- EnableInterruptGroup(AirAttack)
- Subroutine(0xdf94)
- Subroutine(0xdeac)
- Subroutine(0x21c20)