PM3.6 - Zelda - Subroutine - 0x218a8
- AsyncWait(8.5561)
- FlashEffectLight { red: 244, green: 216, blue: 244, alpha: 118, light_source_x: 72.95, light_source_y: -15.0 }
- SyncWait(1.2223)
- FlashEffectLight { red: 248, green: 216, blue: 240, alpha: 96, light_source_x: 71.7, light_source_y: -15.0 }
- SyncWait(1.2223)
- FlashEffectLight { red: 252, green: 216, blue: 236, alpha: 82, light_source_x: 71.175, light_source_y: -15.0 }
- SyncWait(1.2223)
- FlashEffectLight { red: 244, green: 216, blue: 244, alpha: 86, light_source_x: 70.95, light_source_y: -15.0 }
- SyncWait(1.2223)
- FlashEffectLight { red: 248, green: 216, blue: 240, alpha: 72, light_source_x: 70.2, light_source_y: -15.0 }
- SyncWait(1.2223)
- FlashEffectLight { red: 252, green: 216, blue: 236, alpha: 66, light_source_x: 69.85, light_source_y: -15.0 }
- SyncWait(1.2223)
- FlashEffectLight { red: 248, green: 216, blue: 240, alpha: 78, light_source_x: 69.55, light_source_y: -15.0 }
- SyncWait(1.2223)
- FlashEffectLight { red: 255, green: 216, blue: 232, alpha: 72, light_source_x: 69.35, light_source_y: -15.0 }
- SyncWait(2.4446)
- FlashEffectLight { red: 255, green: 216, blue: 228, alpha: 78, light_source_x: 69.225, light_source_y: -15.0 }
- SetColorOfFlashEffectLight { transition_time: 9, red: 255, green: 192, blue: 192, alpha: 0 }
- SyncWait(11.0007)
- RemoveFlashEffect