PM3.6 - Zelda - Common Subroutine 0x9019c948
- if ((InternalConstantInt(PreviousAction) Equal scalar(14)))
- CreateInterrupt { interrupt_id: None, action: LandingFallSpecial, requirement: (OnGround) }
- FloatVariableSet { variable: LongtermAccessFloat(SpecialLandingLag), value: 30 }
- else
- Subroutine(0x21c50)
- Return