PM3.6 - Charizard - Subaction - LightThrowDash

| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 |

Stats

IASA: 40
Subaction Index: 0x107

Scripts

Main

  1. AsyncWait(5.0)
  2. UnknownEvent { namespace: 0x1f, code: 0x1, unk1: 0x0, arguments: [Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 1030 }), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 1029 }), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 1031 })] }
  3. AsyncWait(39.0)
  4. AllowInterrupts

GFX

    SFX

      Other

      1. SlopeContourStand { leg_bone_parent: 1 }
      2. AsyncWait(1.0)
      3. SlopeContourFull { hip_n_or_top_n: 6, trans_bone: 30 }