P+ - Olimar - Subaction - AttackAirLw

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Stats

IASA: 44
Auto Cancel Window: 1-5, 41-56
Auto Cancel Lag: 4
Landing Lag: 25
Landing Lag (L-Cancel): 12
Subaction Index: 0x66

Scripts

Main

  1. if ((LongtermAccessInt (0x5e) Equal scalar(1)))
    1. FrameSpeedModifier { multiplier: 1.5, unk: 0 }
    2. BoolVariableSetTrue { variable: LongtermAccessBool (0x73) }
  2. else
    1. BoolVariableSetFalse { variable: LongtermAccessBool (0x73) }
  3. BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }
  4. AsyncWait(5.0)
  5. BoolVariableSetTrue { variable: RandomAccessBool(EnableLandingLag) }
  6. AsyncWait(12.0)
  7. FrameSpeedModifier { multiplier: 1.0, unk: 0 }
  8. AsyncWait(21.0)
  9. FrameSpeedModifier { multiplier: 0.6875, unk: 0 }
  10. AsyncWait(25.0)
  11. BoolVariableSetTrue { variable: RandomAccessBool (0x11) }
  12. AsyncWait(34.0)
  13. BoolVariableSetFalse { variable: RandomAccessBool(EnableLandingLag) }
  14. AsyncWait(36.0)
  15. AllowInterrupts

GFX

    SFX

    1. AsyncWait(14.0)
    2. SoundEffect1(55)

    Other

    1. ItemVisibility(false)
    2. AsyncWait(14.0)
    3. Rumble { unk1: 17, unk2: 0 }
    4. AsyncWait(39.0)
    5. ItemVisibility(true)