P+ - Ike - Subaction - PassiveWallJump

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Stats

IASA: None
Subaction Index: 0xc2

Scripts

Main

  1. if ((InternalConstantInt(PreviousAction) Equal scalar(283)))
    1. IntVariableDecrement { variable: LongtermAccessInt (0x5b) }

GFX

  1. if ((InternalConstantInt(CurrentAction) Equal scalar(103)))
    1. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 29, bone: 11, x_offset: -5.5, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })

SFX

  1. SoundEffect1(2436)
  2. SoundEffect1(5853)

Other