P+ - Ike - Subaction - SpecialSAirStart
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
Stats
IASA: |
None |
Subaction Index: |
0x1db |
Scripts
Main
- Goto(SpecialSStart Main 0x2a58)
GFX
- Goto(SpecialSStart GFX 0xdff0)
SFX
- loop Infinite times:
- if ((InternalConstantInt(VerticalCharacterVelocity) LessThanOrEqual scalar(-1.5)))
- FloatVariableSet { variable: LongtermAccessFloat(CurryAngle1), value: InternalConstantInt(VerticalCharacterVelocity) }
- FloatVariableAdd { variable: LongtermAccessFloat(CurryAngle1), value: 1.397 }
- FloatVariableMultiply { variable: LongtermAccessFloat(CurryAngle1), value: -1 }
- AddVelocity { x_vel: Constant(0.0), y_vel: Variable(LongtermAccessFloat(CurryAngle1)) }
- SyncWait(1.0)
Other
- SlopeContourStand { leg_bone_parent: 6 }
- AsyncWait(1.0)
- SoundEffect1(5845)
- AsyncWait(8.0)
- UnknownEvent { namespace: 0x14, code: 0x7, unk1: 0x0, arguments: [Value(0), Scalar(2.0), Scalar(160.0), Scalar(10.0), Scalar(0.6), Scalar(0.0), Scalar(12.0), Scalar(24.0), Scalar(24.0)] }