P+ - Ike - Subaction - SpecialSStart

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Stats

IASA: None
Subaction Index: 0x1d6

Scripts

Main

  1. FrameSpeedModifier { multiplier: 1.5, unk: 0 }
  2. FloatVariableSet { variable: RandomAccessFloat (0x5), value: 1.5 }
  3. AsyncWait(9.0)
  4. FrameSpeedModifier { multiplier: 3.0, unk: 0 }
  5. FloatVariableSet { variable: RandomAccessFloat (0x5), value: 3 }

GFX

  1. AsyncWait(3.0)
  2. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 125, bone: 0, x_offset: 0.0, y_offset: 9.0, z_offset: 4.0, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })

SFX

  1. AsyncWait(1.0)
  2. SoundEffect1(5845)

Other

  1. SlopeContourStand { leg_bone_parent: 6 }
  2. AsyncWait(8.0)
  3. UnknownEvent { namespace: 0x14, code: 0x7, unk1: 0x0, arguments: [Value(0), Scalar(2.0), Scalar(160.0), Scalar(10.0), Scalar(0.6), Scalar(0.0), Scalar(12.0), Scalar(24.0), Scalar(24.0)] }