P+ - Snake - Subaction - CapturePulledHi

| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |

Stats

IASA: None
Subaction Index: 0x7e

Scripts

Main

  1. if ((InternalConstantInt (0x5a94) Equal scalar(1)))
    1. BoolVariableSetFalse { variable: LongtermAccessBool(VelocityIgnoreHitstun) }
    2. FloatVariableSet { variable: LongtermAccessFloat (0x34), value: 0 }

GFX

    SFX

      Other

      1. SlopeContourStand { leg_bone_parent: 6 }