P+ - Snake - Subaction - SpecialSAway

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Stats

IASA: 37
Subaction Index: 0x1ed

Scripts

Main

  1. FrameSpeedModifier { multiplier: 1.75, unk: 0 }
  2. AsyncWait(1.0)
  3. UnknownEvent { namespace: 0x10, code: 0x4, unk1: 0x0, arguments: [Value(6), Value(1)] }
  4. IntVariableIncrement { variable: LongtermAccessInt (0x5d) }
  5. AsyncWait(58.0)
  6. ArticleRemove(6)
  7. AsyncWait(62.0)
  8. Subroutine(0x2a248)

GFX

  1. AsyncWait(1.0)
  2. ExternalGraphicEffect(ExternalGraphicEffect { file: 47, graphic: 9, bone: 0, x_offset: 0.0, y_offset: 9.0, z_offset: 8.25, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.24, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
  3. GraphicEffect(GraphicEffect { graphic: 10, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.6, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })

SFX

  1. AsyncWait(1.0)
  2. SoundEffect1(6403)
  3. AsyncWait(30.0)
  4. SoundEffectTransient(6366)
  5. SyncWait(12.0)
  6. UnknownEvent { namespace: 0xa, code: 0x6, unk1: 0x0, arguments: [] }
  7. AsyncWait(58.0)
  8. SoundEffect1(6406)

Other

  1. ItemVisibility(false)
  2. AsyncWait(0.0)
  3. SlopeContourStand { leg_bone_parent: 6 }