P+ - Zelda - Subaction - AppealHiL

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Stats

IASA: 80
Hitboxes active: 41-79
Hitbox set 0 hits: 41
Subaction Index: 0x1bd

Hitboxes

Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag because damage is used in their formulas.

Frames:41-79

Set ID Dmg BKB KBG Angle Effect Sound Clang Rehit Rate Shieldstun Hitlag Targets
0 0 3 15 50 100 Electric Unknown(224) false 6 3 3

Scripts

Main

  1. Goto(AppealHiR Main 0x24418)

GFX

  1. AsyncWait(40.0)
  2. ExternalGraphicEffect(ExternalGraphicEffect { file: 14, graphic: 4, bone: 69, x_offset: 0.0, y_offset: 0.0, z_offset: -1.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.85, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })

SFX

  1. AsyncWait(30.0)
  2. SoundEffect1(3958)
  3. SyncWait(12.0)
  4. SoundEffect1(3963)

Other

  1. Goto(AppealHiR Other 0x24240)