PM3.6 - Mario - Subaction - DamageLw1
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Stats
IASA: |
None |
Subaction Index: |
0x9e |
Scripts
Main
GFX
- Goto(CapturePulledHi GFX 0x246ec)
SFX
Other
- ModelChanger { reference: 0, switch_index: 1, bone_group_index: 1 }
- ModelChanger { reference: 0, switch_index: 0, bone_group_index: -1 }
- AsyncWait(8.0)
- ModelChanger { reference: 0, switch_index: 1, bone_group_index: 0 }
- UnknownEvent { namespace: 0xb, code: 0x3, unk1: 0x0, arguments: [Value(0)] }
- AsyncWait(9.0)
- SlopeContourFull { hip_n_or_top_n: 6, trans_bone: 3 }