PM3.6 - Mario - Subaction - SwimDrown

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Stats

IASA: None
Subaction Index: 0xf5

Scripts

Main

    GFX

      SFX

      1. SoundEffect1(179)
      2. SyncWait(10.0)
      3. SoundEffect1(176)
      4. SyncWait(10.0)
      5. SoundEffect1(176)
      6. SyncWait(10.0)
      7. SoundEffect1(181)
      8. SyncWait(10.0)
      9. SoundEffect1(180)
      10. SyncWait(10.0)
      11. SoundEffect1(177)
      12. UnknownEvent { namespace: 0x1, code: 0x0, unk1: 0x0, arguments: [] }
      13. UnknownEvent { namespace: 0x1, code: 0x2, unk1: 0x0, arguments: [] }
      14. Goto(SwimDrown SFX 0xf548)

      Other

      1. ModelChanger { reference: 0, switch_index: 1, bone_group_index: 1 }
      2. ModelChanger { reference: 0, switch_index: 0, bone_group_index: -1 }