PM3.6 - Mario - Subaction - SmashThrowDash

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Stats

IASA: None
Subaction Index: 0x11c

Scripts

Main

  1. AsyncWait(39.0)
  2. UnknownEvent { namespace: 0x1f, code: 0x1, unk1: 0x0, arguments: [Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 1030 }), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 1029 }), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 1031 })] }

GFX

    SFX

      Other

      1. AsyncWait(21.0)
      2. SlopeContourStand { leg_bone_parent: 6 }