PM3.6 - Mario - Subaction - StepPose

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Stats

IASA: None
Subaction Index: 0x35

Scripts

Main

    GFX

    1. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 49, bone: 0, x_offset: 5.0, y_offset: 7.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })

    SFX

    1. SoundEffect1(174)

    Other

    1. ModelChanger { reference: 0, switch_index: 1, bone_group_index: 1 }
    2. ModelChanger { reference: 0, switch_index: 0, bone_group_index: -1 }
    3. SlopeContourStand { leg_bone_parent: 6 }
    4. Rumble { unk1: 17, unk2: 0 }