PM3.6 - Mario - Subaction - StopWall

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Stats

IASA: None
Subaction Index: 0xd2

Scripts

Main

    GFX

      SFX

      1. SoundEffect1(94)

      Other

      1. ModelChanger { reference: 0, switch_index: 1, bone_group_index: 1 }
      2. ModelChanger { reference: 0, switch_index: 0, bone_group_index: -1 }
      3. AsyncWait(5.0)
      4. SlopeContourFull { hip_n_or_top_n: 6, trans_bone: 3 }
      5. AsyncWait(16.0)
      6. ModelChanger { reference: 0, switch_index: 1, bone_group_index: 0 }
      7. UnknownEvent { namespace: 0xb, code: 0x3, unk1: 0x0, arguments: [Value(0)] }