LXP2.1 - Ridley-Modern - Subaction - DownSpotD
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Stats
IASA: |
None |
Fully Intangible: |
1-10 |
Subaction Index: |
0xbd |
Scripts
Main
- ChangeHurtBoxStateAll { state: IntangibleNoFlashing }
- SetEdgeSlide(Airbourne)
- SetAirGround(17)
GFX
- AsyncWait(80.0)
- SoundEffectOther1(9799)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 57, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.5, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
- GraphicEffect(GraphicEffect { graphic: 42, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.7, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 9, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.5, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
SFX
- AsyncWait(15.0)
- SoundEffect2(9795)
- AsyncWait(20.0)
- SoundEffect2(9795)
- AsyncWait(60.0)
- SoundEffect1(11)
Other
- SlopeContourStand { leg_bone_parent: 6 }
- AsyncWait(17.0)
- SlopeContourFull { hip_n_or_top_n: 1, trans_bone: 3 }
- AsyncWait(80.0)
- ScreenShake { magnitude: 1 }