LXP2.1 - Ridley-Modern - Subaction - Swing4
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Stats
IASA: |
None |
Hitboxes active: |
7-9 |
Hitbox set 0 hits: |
7 |
Subaction Index: |
0x124 |
Hitboxes
Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag
because damage is used in their formulas.
Frames:7-9
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Shield Dmg |
Shieldstun |
Hitlag |
Targets |
0 |
3 |
12 |
50 |
80 |
361 |
Slash |
Slash |
6 |
7 |
6 |
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Scripts
Main
- ItemSetProperty { unk1: 3, unk2: 3.0 }
- FrameSpeedModifier { multiplier: 2.0, unk: 0 }
- AsyncWait(12.0)
- Subroutine(0xffffffff)
- MoveHitBox(MoveHitBox { hitbox_id: 3, new_bone: 30, new_x_offset: 0.0, new_y_offset: 0.0, new_z_offset: 0.0 })
- AsyncWait(18.0)
- DeleteAllHitBoxes
- FrameSpeedModifier { multiplier: 1.0, unk: 0 }
- ItemSetProperty { unk1: 2, unk2: 0.4 }
- AsyncWait(19.0)
- ItemSetProperty { unk1: 5, unk2: 1.0 }
GFX
SFX
- SoundEffect1(9810)
Other
- AsyncWait(13.0)
- Rumble { unk1: 13, unk2: 0 }