LXP2.1 - Ridley-Modern - Subaction - GlideStart
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Stats
IASA: |
None |
Subaction Index: |
0x39 |
Scripts
Main
- ResetVerticalVelocityAndAcceleration(true)
- BoolVariableSetTrue { variable: LongtermAccessBool(CanNotTeeter) }
- if ((InternalConstantInt(HorizontalCharacterVelocity) LessThan scalar(0)))
- UnknownEvent { namespace: 0xe, code: 0x8, unk1: 0x0, arguments: [Scalar(0.0), Scalar(0.0), Scalar(0.0), Value(1)] }
- AddVelocity { x_vel: Constant(0.0), y_vel: Constant(2.1) }
- BoolVariableSetFalse { variable: LongtermAccessBool(CanNotTeeter) }
- loop Infinite times:
- BoolVariableSetTrue { variable: LongtermAccessBool(CanNotTeeter) }
- FloatVariableSet { variable: RandomAccessFloat (0xa), value: 0 }
- if ((InternalConstantInt(HorizontalCharacterVelocity) LessThanOrEqual scalar(1.215)))
- FloatVariableSet { variable: RandomAccessFloat (0xa), value: 0.06 }
- else
- if ((InternalConstantInt(HorizontalCharacterVelocity) LessThan scalar(1.275)))
- FloatVariableSet { variable: RandomAccessFloat (0xa), value: 1.275 }
- FloatVariableSubtract { variable: RandomAccessFloat (0xa), value: InternalConstantInt(HorizontalCharacterVelocity) }
- AddVelocity { x_vel: Variable(RandomAccessFloat(Address(10))), y_vel: Constant(-0.03575) }
- BoolVariableSetFalse { variable: LongtermAccessBool(CanNotTeeter) }
- SyncWait(2.0)
GFX
SFX
- AsyncWait(7.0)
- SoundEffect1(11)
Other
- AsyncWait(16.0)
- FrameSpeedModifier { multiplier: 1.5, unk: 0 }
- BoolVariableSetTrue { variable: LongtermAccessBool(CanNotTeeter) }
- AddVelocity { x_vel: Constant(0.0), y_vel: Constant(-0.7325) }
- BoolVariableSetFalse { variable: LongtermAccessBool(CanNotTeeter) }
- AsyncWait(999.0)
- CreateInterrupt { interrupt_id: None, action: GlideAttack, requirement: (ButtonPress value(0)) }
- CreateInterrupt { interrupt_id: None, action: GlideEnd, requirement: (ButtonPress value(1)) }
- CreateInterrupt { interrupt_id: None, action: GlideEnd, requirement: (ButtonPress value(2)) }