LXP2.1 - Ridley-Modern - Subaction - SpecialAirLw
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Stats
IASA: |
None |
Hitboxes active: |
25 |
Hitbox set 0 hits: |
25 |
Subaction Index: |
0x1ed |
Scripts
Main
- AsyncWait(10.0)
- BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }
- SetOrAddVelocity(SetOrAddVelocity { x_vel: 0.0, y_vel: 0.5, x_set: true, y_set: true })
- AsyncWait(15.0)
- DisableMovement(DisableHorizontal)
- AsyncWait(24.0)
- CreateInterrupt { interrupt_id: None, action: 0x119, requirement: (OnGround) }
- UnknownEvent { namespace: 0xe, code: 0x8, unk1: 0x0, arguments: [Scalar(0.0), Scalar(-11.0), Scalar(0.0), Value(1)] }
- if ((LongtermAccessInt(CostumeID) GreaterThanOrEqual scalar(6)))
- CreateSpecialHitBox(SpecialHitBoxArguments { hitbox_args: HitBoxArguments { bone_index: 0, hitbox_id: 1, set_id: 0, damage: Constant(19.0), trajectory: 70, wdsk: 0, kbg: 75, shield_damage: 30, bkb: 55, size: 12.0, x_offset: 0.0, y_offset: 7.0, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 1.15, sdi_mult: 1.0, effect: Flame, unk1: false, sound_level: 3, unk2: false, sound: MagicZap, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Body, clang: false, unk5: true, direct: true, unk6: 0 }, rehit_rate: 0, angle_flipping: AttackerPosition, unk1: false, stretches_to_bone: false, unk2: false, can_hit1: true, can_hit2: true, can_hit3: true, can_hit4: true, can_hit5: true, can_hit6: true, can_hit7: true, can_hit8: true, can_hit9: true, can_hit10: true, can_hit11: true, can_hit12: true, can_hit13: true, enabled: true, unk3: 0, can_be_shielded: true, can_be_reflected: false, can_be_absorbed: false, unk4: 0, remain_grabbed: false, ignore_invincibility: false, freeze_frame_disable: false, unk5: false, flinchless: false })
- else
- CreateSpecialHitBox(SpecialHitBoxArguments { hitbox_args: HitBoxArguments { bone_index: 0, hitbox_id: 1, set_id: 0, damage: Constant(19.0), trajectory: 70, wdsk: 0, kbg: 75, shield_damage: 30, bkb: 55, size: 12.0, x_offset: 0.0, y_offset: 7.0, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 1.15, sdi_mult: 1.0, effect: Normal, unk1: false, sound_level: 3, unk2: false, sound: MagicZap, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Body, clang: false, unk5: true, direct: true, unk6: 0 }, rehit_rate: 0, angle_flipping: AttackerPosition, unk1: false, stretches_to_bone: false, unk2: false, can_hit1: true, can_hit2: true, can_hit3: true, can_hit4: true, can_hit5: true, can_hit6: true, can_hit7: true, can_hit8: true, can_hit9: true, can_hit10: true, can_hit11: true, can_hit12: true, can_hit13: true, enabled: true, unk3: 0, can_be_shielded: true, can_be_reflected: false, can_be_absorbed: false, unk4: 0, remain_grabbed: false, ignore_invincibility: false, freeze_frame_disable: false, unk5: false, flinchless: false })
- EnableInterruptGroup(CliffCatch)
- if ((LongtermAccessInt(Temp1) LessThan InternalConstantInt (0x5dc6)))
- LedgeGrabEnable(EnableInFrontAndBehind)
- loop Infinite times:
- LedgeGrabEnable(EnableInFrontAndBehind)
- UnknownEvent { namespace: 0xe, code: 0x8, unk1: 0x0, arguments: [Scalar(0.0), Scalar(-11.0), Scalar(0.0), Value(1)] }
- SyncWait(1.0)
GFX
- loop 9 times:
- SetOrAddVelocity(SetOrAddVelocity { x_vel: 0.0, y_vel: 0.5, x_set: true, y_set: true })
- SyncWait(1.0)
SFX
- AsyncWait(10.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 7, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 16, bone: 63, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
- AsyncWait(20.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 16, bone: 63, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
- SoundEffect1(9811)
- SoundEffect1(9792)
- AsyncWait(24.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 388, graphic: 10, bone: 4, x_offset: -5.0, y_offset: 7.0, z_offset: -2.0, x_rotation: 0.0, y_rotation: 90.0, z_rotation: 0.0, scale: 0.3, randomize: None, terminate_with_animation: true })
Other
- AsyncWait(4.0)
- Rumble { unk1: 18, unk2: 0 }