P+ - Mario - Action - 0x103

Entry Script (Common)

  1. ChangeSubactionRestartFrame(DamageFlyN)
  2. CreateInterrupt { interrupt_id: Some(10012), action: HitGroundTumble, requirement: (OnGround) }
  3. CreateInterrupt { interrupt_id: None, action: DamageFall, requirement: (AnimationEnd) }
  4. PreviousInterruptAddRequirement(InAir)
  5. Subroutine(0x1424c)
  6. Subroutine(0xb1fc)
  7. Subroutine(0xb37c)

Exit Script (Common)