P+ - Mario - Action - 0x9 TurnRunBrake
            Entry Script (Common)
            - CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
 - CreateInterrupt { interrupt_id: Some(10043), action: JumpSquat, requirement: (ButtonPress value(2)) }
 - PreviousInterruptAddRequirement(OnGround)
 - CreateInterrupt { interrupt_id: Some(10042), action: JumpSquat, requirement: ((InternalConstantInt(ControlStickYAxis) GreaterThanOrEqual InternalConstantInt (0xc45))) }
 - PreviousInterruptAddRequirement((InternalConstantInt (0x520a) LessThan InternalConstantInt (0x59fb)))
 - PreviousInterruptAddRequirement(TapJumpOn)
 - PreviousInterruptAddRequirement(OnGround)
 - Subroutine(0xba6c)
 - CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
 - PreviousInterruptAddRequirement(OnGround)
 - ChangeSubactionRestartFrame(TurnRunBrake)
 
            Exit Script (Common)