P+ - Mario - Action - 0x51 DownStand

Entry Script (Common)

  1. CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
  2. CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
  3. PreviousInterruptAddRequirement(OnGround)
  4. if (BoolIsTrue RandomAccessBool(EnableJabEnd))
    1. ChangeSubactionRestartFrame(DownStandU)
  5. else
    1. ChangeSubactionRestartFrame(DownStandD)

Exit Script (Common)