P+ - Mario - Action - 0xbf

Entry Script (Common)

  1. if (BoolIsTrue LongtermAccessBool(HasHammer))
    1. ItemDrop
  2. ChangeHurtBoxStateAll { state: IntangibleFlashing }
  3. ControllerUnk06(false)
  4. UnknownEvent { namespace: 0x14, code: 0x5, unk1: 0x0, arguments: [Bool(false)] }
  5. UnknownEvent { namespace: 0x64, code: 0x2, unk1: 0x0, arguments: [] }

Exit Script (Common)