P+ - Mario - Action - 0x87 GlideAttack

Entry Script (Common)

  1. CreateInterrupt { interrupt_id: Some(10029), action: LandingFallSpecial, requirement: (OnGround) }
  2. if ((LongtermAccessInt(JumpsUsed) LessThan InternalConstantInt(MaxJumpCount)))
    1. CreateInterrupt { interrupt_id: None, action: FallSpecial, requirement: (AnimationEnd) }
  3. else
    1. CreateInterrupt { interrupt_id: None, action: FallSpecial, requirement: (AnimationEnd) }
  4. ChangeSubactionRestartFrame(NONE_8)
  5. CallEveryFrame { thread_id: 9, script: 0x21c20 }

Exit Script (Common)