P+ - Bowser - Subaction - FallSpecial
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Stats
IASA: |
None |
Partially Intangible: |
1-41 |
Subaction Index: |
0x26 |
Scripts
Main
- Subroutine(0x15000)
- if ((InternalConstantInt(PreviousAction) Equal scalar(280)))
- IfStatementAnd (not(BoolIsTrue RandomAccessBool (0x21)))
- BoolVariableSetTrue { variable: LongtermAccessBool(CanNotTeeter) }
- UnknownEvent { namespace: 0xe, code: 0x8, unk1: 0x0, arguments: [Scalar(0.0), Scalar(0.0), Scalar(0.0), Value(1)] }
- AddVelocity { x_vel: Variable(LongtermAccessFloat(Address(6))), y_vel: Variable(LongtermAccessFloat(CurryAngle1)) }
- BoolVariableSetFalse { variable: LongtermAccessBool(CanNotTeeter) }
- BoolVariableSetTrue { variable: RandomAccessBool (0x21) }
GFX
SFX
Other
- ModelChanger { reference: 0, switch_index: 0, bone_group_index: -1 }
- ItemVisibility(false)
- UnknownEvent { namespace: 0x1f, code: 0xf, unk1: 0x0, arguments: [Bool(false)] }