P+ - Bowser - Subaction - Dash

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Stats

IASA: None
Subaction Index: 0xe

Scripts

Main

    GFX

    1. AsyncWait(4.0)
    2. GraphicEffect(GraphicEffect { graphic: 10, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: -15.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })
    3. AsyncWait(11.0)
    4. EnableInterrupt(10009)

    SFX

    1. AsyncWait(4.0)
    2. SoundEffect1(3799)
    3. SyncWait(12.0)
    4. SoundEffect2(3850)
    5. SyncWait(7.0)
    6. SoundEffect2(3848)

    Other

    1. Rumble { unk1: 12, unk2: 0 }
    2. SlopeContourStand { leg_bone_parent: 2 }
    3. AsyncWait(4.0)
    4. SlopeContourStand { leg_bone_parent: 0 }
    5. AsyncWait(16.0)
    6. SlopeContourStand { leg_bone_parent: 4 }
    7. AsyncWait(21.0)
    8. SlopeContourStand { leg_bone_parent: 6 }