LXP2.1 - Geno - Subaction - Entry

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Stats

IASA: None
Subaction Index: 0x1c2

Scripts

Main

  1. AsyncWait(1.0)
  2. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 76, bone: 77, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.5, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
  3. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 91, bone: 77, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.6, randomize: None, terminate_with_animation: true })
  4. AsyncWait(39.0)
  5. UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(91), Bool(true), Bool(true)] }
  6. ExternalGraphicEffect(ExternalGraphicEffect { file: 260, graphic: 78, bone: 77, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.8, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
  7. Goto(Wait1 Main 0x147ec)

GFX

  1. AsyncWait(50.0)
  2. loop 3 times:
    1. FlashEffectOverlay { red: 247, green: 255, blue: 55, alpha: 100 }
    2. SyncWait(2.0)
    3. RemoveFlashEffect
    4. SyncWait(2.0)
    5. FlashEffectOverlay { red: 0, green: 185, blue: 255, alpha: 100 }
    6. SyncWait(2.0)
    7. RemoveFlashEffect
    8. SyncWait(2.0)
    9. FlashEffectOverlay { red: 255, green: 37, blue: 32, alpha: 100 }
    10. SyncWait(2.0)
    11. RemoveFlashEffect
    12. SyncWait(2.0)

SFX

  1. SoundEffect1(8077)
  2. AsyncWait(40.0)
  3. SoundEffect1(28311)

Other

  1. SlopeContourStand { leg_bone_parent: 6 }