LXP2.1 - Geno - Subaction - AttackDashAir
            
            
            
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            Stats
            
                
                    | IASA: | 36 | 
                
                    | Hitboxes active: | 11-18 | 
                
                    | Hitbox set 0 hits: | 11 | 
                
                    | Subaction Index: | 0x1b | 
            
            Hitboxes
            Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag
                because damage is used in their formulas.
            Frames:11-13
            
                
                    
                        
                            | Set | ID | Dmg | BKB | KBG | Angle | Effect | Sound | Angle Flip | Hitlag Mult | Shieldstun | Hitlag | Targets | 
                    
                    
                        
                            
                            | 0 | 0 | 10 | 32 | 100 | 64 | Slash | Unknown(24) | AD | 2 | 6 | 12 |            | 
                            
                            | 0 | 1 | 9 | 32 | 100 | 64 | Slash | Unknown(24) | AD | 2 | 6 | 11 |            | 
                
             
            Frames:14-18
            
                
                    
                        
                            | Set | ID | Dmg | BKB | KBG | Angle | Effect | Sound | Angle Flip | Hitlag Mult | Shieldstun | Hitlag | Targets | 
                    
                    
                        
                            
                            | 0 | 0 | 7 | 22 | 100 | 361 | Slash | Unknown(24) | AD | 2 | 5 | 10 |            | 
                            
                            | 0 | 1 | 6 | 20 | 100 | 361 | Slash | Unknown(24) | AD | 2 | 4 | 9 |            | 
                
             
            Scripts
            Main
            - Goto(AttackDash Main 0x10148)
GFX
            - Goto(AttackDash GFX 0x1d6c8)
SFX
            - Goto(AttackDash SFX 0xba30)
Other
            - CreateInterrupt { interrupt_id: None, action: 0x118, requirement: (CharacterExists) }
- LedgeGrabEnable(Disable)
- RumbleLoop { unk1: 3, unk2: 38 }
- loop 6 times: - SetOrAddVelocity(SetOrAddVelocity { x_vel: 0.5, y_vel: 0.0, x_set: true, y_set: true })
- SyncWait(1.0)
 
- AsyncWait(6.0)
- Rumble { unk1: 18, unk2: 0 }
- loop 2 times: - SetOrAddVelocity(SetOrAddVelocity { x_vel: 0.5, y_vel: 0.0, x_set: true, y_set: true })
- SyncWait(1.0)
 
- AsyncWait(8.0)
- loop 10 times: - SetOrAddVelocity(SetOrAddVelocity { x_vel: 1.8, y_vel: 0.0, x_set: true, y_set: true })
- SyncWait(1.0)
 
- AsyncWait(18.0)
- SetVelocity { x_vel: 0.7, y_vel: 0.0 }
- AsyncWait(23.0)
- LedgeGrabEnable(EnableInFront)
- EnableInterruptGroup(AirJump)