LXP2.1 - Geno - Subaction - AttackDashAir
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Stats
IASA: |
36 |
Hitboxes active: |
11-18 |
Hitbox set 0 hits: |
11 |
Subaction Index: |
0x1b |
Hitboxes
Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag
because damage is used in their formulas.
Frames:11-13
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Angle Flip |
Hitlag Mult |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
10 |
32 |
100 |
64 |
Slash |
Unknown(24) |
AD |
2 |
6 |
12 |
|
0 |
1 |
9 |
32 |
100 |
64 |
Slash |
Unknown(24) |
AD |
2 |
6 |
11 |
|
Frames:14-18
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Angle Flip |
Hitlag Mult |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
7 |
22 |
100 |
361 |
Slash |
Unknown(24) |
AD |
2 |
5 |
10 |
|
0 |
1 |
6 |
20 |
100 |
361 |
Slash |
Unknown(24) |
AD |
2 |
4 |
9 |
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Scripts
Main
- Goto(AttackDash Main 0x10148)
GFX
- Goto(AttackDash GFX 0x1d6c8)
SFX
- Goto(AttackDash SFX 0xba30)
Other
- CreateInterrupt { interrupt_id: None, action: 0x118, requirement: (CharacterExists) }
- LedgeGrabEnable(Disable)
- RumbleLoop { unk1: 3, unk2: 38 }
- loop 6 times:
- SetOrAddVelocity(SetOrAddVelocity { x_vel: 0.5, y_vel: 0.0, x_set: true, y_set: true })
- SyncWait(1.0)
- AsyncWait(6.0)
- Rumble { unk1: 18, unk2: 0 }
- loop 2 times:
- SetOrAddVelocity(SetOrAddVelocity { x_vel: 0.5, y_vel: 0.0, x_set: true, y_set: true })
- SyncWait(1.0)
- AsyncWait(8.0)
- loop 10 times:
- SetOrAddVelocity(SetOrAddVelocity { x_vel: 1.8, y_vel: 0.0, x_set: true, y_set: true })
- SyncWait(1.0)
- AsyncWait(18.0)
- SetVelocity { x_vel: 0.7, y_vel: 0.0 }
- AsyncWait(23.0)
- LedgeGrabEnable(EnableInFront)
- EnableInterruptGroup(AirJump)