LXP2.1 - Geno - Subaction - AttackAirB
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Stats
IASA: |
None |
Landing Lag: |
18 |
Landing Lag (L-Cancel): |
9 |
Subaction Index: |
0x64 |
Scripts
Main
- Subroutine(0x9ea8)
- loop Infinite times:
- Subroutine(0x15aa0)
- if ((InternalConstantInt(CurrentFrame) LessThan scalar(3)))
- else
- if ((InternalConstantInt(CurrentFrame) LessThan scalar(4)))
- BoolVariableSetTrue { variable: RandomAccessBool(EnableLandingLag) }
- ModelChanger { reference: 0, switch_index: 1, bone_group_index: 4 }
- else
- if ((InternalConstantInt(CurrentFrame) LessThan scalar(8)))
- else
- if ((InternalConstantInt(CurrentFrame) LessThan scalar(11)))
- if ((LongtermAccessFloat (0x49) GreaterThan scalar(0)))
- CreateHitBox(HitBoxArguments { bone_index: 77, hitbox_id: 0, set_id: 0, damage: Constant(9.0), trajectory: 78, wdsk: 0, kbg: 60, shield_damage: 0, bkb: 60, size: 6.0, x_offset: 0.0, y_offset: 0.0, z_offset: -2.0, tripping_rate: 0.0, hitlag_mult: 1.25, sdi_mult: 1.0, effect: Electric, unk1: false, sound_level: 2, unk2: false, sound: Shock, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Weapon, clang: true, unk5: true, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 7, hitbox_id: 1, set_id: 0, damage: Constant(9.0), trajectory: 78, wdsk: 0, kbg: 60, shield_damage: 0, bkb: 60, size: 3.13, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 1.25, sdi_mult: 1.0, effect: Electric, unk1: false, sound_level: 2, unk2: false, sound: Shock, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Weapon, clang: true, unk5: true, direct: true, unk6: 0 })
- else
- CreateHitBox(HitBoxArguments { bone_index: 77, hitbox_id: 0, set_id: 0, damage: Constant(6.0), trajectory: 365, wdsk: 20, kbg: 100, shield_damage: 0, bkb: 21, size: 6.0, x_offset: 0.0, y_offset: 0.0, z_offset: -3.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Electric, unk1: false, sound_level: 2, unk2: false, sound: Shock, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Weapon, clang: true, unk5: true, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 7, hitbox_id: 1, set_id: 0, damage: Constant(6.0), trajectory: 365, wdsk: 20, kbg: 100, shield_damage: 0, bkb: 21, size: 3.13, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Electric, unk1: false, sound_level: 2, unk2: false, sound: Shock, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Weapon, clang: true, unk5: true, direct: true, unk6: 0 })
- else
- if ((InternalConstantInt(CurrentFrame) LessThan scalar(12)))
- DeleteAllHitBoxes
- else
- if ((InternalConstantInt(CurrentFrame) LessThan scalar(13)))
- else
- if ((InternalConstantInt(CurrentFrame) LessThan scalar(14)))
- FloatVariableSet { variable: LongtermAccessFloat (0x45), value: 0 }
- else
- if ((InternalConstantInt(CurrentFrame) LessThan scalar(20)))
- else
- if ((InternalConstantInt(CurrentFrame) LessThan scalar(23)))
- if ((LongtermAccessFloat (0x49) GreaterThan scalar(0)))
- CreateHitBox(HitBoxArguments { bone_index: 78, hitbox_id: 0, set_id: 0, damage: Constant(12.0), trajectory: 361, wdsk: 0, kbg: 100, shield_damage: 0, bkb: 46, size: 6.3, x_offset: 0.0, y_offset: 0.0, z_offset: -2.0, tripping_rate: 0.0, hitlag_mult: 1.25, sdi_mult: 1.0, effect: Electric, unk1: false, sound_level: 2, unk2: false, sound: Shock, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Weapon, clang: true, unk5: true, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 7, hitbox_id: 1, set_id: 0, damage: Constant(12.0), trajectory: 361, wdsk: 0, kbg: 100, shield_damage: 0, bkb: 46, size: 3.43, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 1.25, sdi_mult: 1.0, effect: Electric, unk1: false, sound_level: 2, unk2: false, sound: Shock, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Weapon, clang: true, unk5: true, direct: true, unk6: 0 })
- else
- CreateHitBox(HitBoxArguments { bone_index: 78, hitbox_id: 0, set_id: 0, damage: Constant(6.0), trajectory: 70, wdsk: 0, kbg: 100, shield_damage: 0, bkb: 40, size: 6.0, x_offset: 0.0, y_offset: 0.0, z_offset: -2.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Electric, unk1: false, sound_level: 2, unk2: false, sound: Shock, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Weapon, clang: true, unk5: true, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 7, hitbox_id: 1, set_id: 0, damage: Constant(6.0), trajectory: 70, wdsk: 0, kbg: 100, shield_damage: 0, bkb: 40, size: 3.13, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Electric, unk1: false, sound_level: 2, unk2: false, sound: Shock, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Weapon, clang: true, unk5: true, direct: true, unk6: 0 })
- else
- if ((InternalConstantInt(CurrentFrame) LessThan scalar(24)))
- DeleteAllHitBoxes
- else
- if ((InternalConstantInt(CurrentFrame) LessThan scalar(32)))
- else
- if ((InternalConstantInt(CurrentFrame) LessThan scalar(33)))
- ModelChanger { reference: 0, switch_index: 1, bone_group_index: 0 }
- ItemVisibility(true)
- else
- BoolVariableSetFalse { variable: RandomAccessBool(EnableLandingLag) }
- FloatVariableSet { variable: LongtermAccessFloat (0x47), value: 0 }
- AllowInterrupts
- Subroutine(0xfc90)
- UnknownEvent { namespace: 0x0, code: 0x6, unk1: 0x0, arguments: [] }
- SyncWait(1.0)
GFX
- Subroutine(0x27470)
SFX
- loop Infinite times:
- if ((InternalConstantInt(CurrentFrame) LessThan scalar(4)))
- else
- if ((InternalConstantInt(CurrentFrame) LessThan scalar(5)))
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 70, bone: 82, x_offset: 0.0, y_offset: 8.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.5, randomize: None, terminate_with_animation: true })
- else
- if ((InternalConstantInt(CurrentFrame) LessThan scalar(8)))
- else
- if ((InternalConstantInt(CurrentFrame) LessThan scalar(11)))
- if ((LongtermAccessFloat (0x44) Equal scalar(1)))
- SoundEffect1(28318)
- SoundEffect1(28318)
- Rumble { unk1: 17, unk2: 0 }
- if ((InternalConstantInt(HorizontalCharacterVelocity) GreaterThan scalar(0)))
- ExternalGraphicEffect(ExternalGraphicEffect { file: 260, graphic: 34, bone: 77, x_offset: 1.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 180.0, scale: 0.8, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 126, bone: 77, x_offset: -3.5, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.5, randomize: None, terminate_with_animation: true })
- else
- if ((InternalConstantInt(HorizontalCharacterVelocity) LessThan scalar(0)))
- ExternalGraphicEffect(ExternalGraphicEffect { file: 260, graphic: 34, bone: 77, x_offset: -1.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 180.0, scale: 0.8, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 126, bone: 77, x_offset: -4.5, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.5, randomize: None, terminate_with_animation: true })
- else
- ExternalGraphicEffect(ExternalGraphicEffect { file: 260, graphic: 34, bone: 77, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 180.0, scale: 0.8, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 126, bone: 77, x_offset: -4.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.5, randomize: None, terminate_with_animation: true })
- FloatVariableSet { variable: LongtermAccessFloat (0x44), value: 2 }
- else
- if ((InternalConstantInt(CurrentFrame) LessThan scalar(15)))
- else
- if ((InternalConstantInt(CurrentFrame) LessThan scalar(16)))
- ItemVisibility(false)
- ModelChanger { reference: 0, switch_index: 1, bone_group_index: 5 }
- else
- if ((InternalConstantInt(CurrentFrame) LessThan scalar(17)))
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 70, bone: 82, x_offset: 0.0, y_offset: 8.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.5, randomize: None, terminate_with_animation: true })
- else
- if ((InternalConstantInt(CurrentFrame) LessThan scalar(20)))
- else
- if ((InternalConstantInt(CurrentFrame) LessThan scalar(23)))
- if ((LongtermAccessFloat (0x44) Equal scalar(2)))
- SoundEffect1(28318)
- SoundEffect1(28318)
- Rumble { unk1: 17, unk2: 0 }
- if ((InternalConstantInt(HorizontalCharacterVelocity) GreaterThan scalar(0)))
- ExternalGraphicEffect(ExternalGraphicEffect { file: 260, graphic: 34, bone: 78, x_offset: 1.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 180.0, scale: 0.8, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 126, bone: 78, x_offset: -3.5, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.5, randomize: None, terminate_with_animation: true })
- else
- if ((InternalConstantInt(HorizontalCharacterVelocity) LessThan scalar(0)))
- ExternalGraphicEffect(ExternalGraphicEffect { file: 260, graphic: 34, bone: 78, x_offset: -1.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 180.0, scale: 0.8, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 126, bone: 78, x_offset: -4.5, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.5, randomize: None, terminate_with_animation: true })
- else
- ExternalGraphicEffect(ExternalGraphicEffect { file: 260, graphic: 34, bone: 78, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 180.0, scale: 0.8, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 126, bone: 78, x_offset: -4.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.5, randomize: None, terminate_with_animation: true })
- FloatVariableSet { variable: LongtermAccessFloat (0x44), value: 0 }
- ModelChanger { reference: 0, switch_index: 1, bone_group_index: 2 }
- else
- if ((InternalConstantInt(CurrentFrame) LessThan scalar(21)))
- ModelChanger { reference: 0, switch_index: 1, bone_group_index: 2 }
- if (HitboxConnects)
- IfStatementAnd ((LongtermAccessFloat (0x45) Equal scalar(2)))
- ExternalGraphicEffect(ExternalGraphicEffect { file: 383, graphic: 1, bone: 78, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 180.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.5, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 383, graphic: 1, bone: 78, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 180.0, y_rotation: 180.0, z_rotation: 0.0, scale: 1.5, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 383, graphic: 1, bone: 78, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 180.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.5, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 383, graphic: 1, bone: 78, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 180.0, y_rotation: 180.0, z_rotation: 0.0, scale: 1.5, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
- SyncWait(1.0)
Other
- Goto(0x9019c168)