LXP2.1 - Geno - Subaction - FinalEnd

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Stats

IASA: None
Subaction Index: 0x1e3

Scripts

Main

  1. DeleteAllHitBoxes
  2. loop Infinite times:
    1. if (HasAFloorBelowThePlayer scalar(1))
      1. SetAirGround(6)
      2. SetEdgeSlide(Unknown(2))
    2. SyncWait(1.0)

GFX

    SFX

      Other

      1. ModelChanger { reference: 0, switch_index: 1, bone_group_index: 0 }
      2. ModelChanger { reference: 0, switch_index: 2, bone_group_index: 0 }
      3. ItemVisibility(true)
      4. UnknownEvent { namespace: 0x1f, code: 0xf, unk1: 0x0, arguments: [Bool(true)] }
      5. FlashEffectOverlay { red: 255, green: 255, blue: 255, alpha: 160 }
      6. SetColorOfFlashEffectOverlay { transition_time: 14, red: 255, green: 255, blue: 255, alpha: 0 }
      7. AsyncWait(7.0)
      8. SlopeContourFull { hip_n_or_top_n: 6, trans_bone: 5 }