LXP2.1 - Geno - Subaction - SpecialSPop
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Stats
IASA: |
21 |
Subaction Index: |
0x1d4 |
Scripts
Main
- if ((RandomAccessInt (0x244d) LessThanOrEqual scalar(4)))
- BoolVariableSetTrue { variable: RandomAccessBool (0x11) }
- AsyncWait(1.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 16, bone: 4, x_offset: 9.0, y_offset: 15.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: true })
- AsyncWait(4.0)
- IntVariableAdd { variable: RandomAccessInt (0x2465), value: 100 }
- if ((RandomAccessInt (0x2465) Equal scalar(100)))
- IfStatementAnd (not(BoolIsTrue RandomAccessBool (0x11)))
- SoundEffectStop(28408)
- SoundEffect1(28410)
- SoundEffect1(28410)
- Rumble { unk1: 13, unk2: 0 }
- ScreenShake { magnitude: 0 }
- else
- SoundEffectStop(28408)
- SoundEffect1(205)
- SoundEffect1(205)
- SoundEffect1(205)
- AsyncWait(20.0)
- AllowInterrupts
- Subroutine(0xfc90)
GFX
- AsyncWait(17.0)
- GraphicEffect(GraphicEffect { graphic: 8, bone: 4, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.9, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
SFX
- AsyncWait(17.0)
- SoundEffect1(28377)
Other
- SlopeContourStand { leg_bone_parent: 6 }