LXP2.1 - Geno - Subaction - Rebound

| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |

Stats

IASA: None
Subaction Index: 0x47

Scripts

Main

    GFX

    1. if (BoolIsTrue LongtermAccessBool (0x74))
      1. UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(91), Bool(false), Bool(false)] }
      2. ExternalGraphicEffect(ExternalGraphicEffect { file: 260, graphic: 78, bone: 4, x_offset: 0.0, y_offset: 6.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.2, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
      3. BoolVariableSetFalse { variable: LongtermAccessBool (0x74) }

    SFX

      Other

      1. SlopeContourStand { leg_bone_parent: 6 }