LXP2.1 - Geno - Subaction - SpecialLwShoot
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Stats
IASA: |
24 |
Subaction Index: |
0x1de |
Scripts
Main
- GenerateArticle { article_id: 1, subaction_only: true }
- Subroutine(0x7440)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 260, graphic: 78, bone: 78, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.45, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
- Rumble { unk1: 12, unk2: 0 }
- if ((LongtermAccessFloat (0x40) Equal scalar(1)))
- SoundEffect1(28398)
- SoundEffect1(28398)
- else
- if ((LongtermAccessFloat (0x40) Equal scalar(2)))
- SoundEffect1(28399)
- SoundEffect1(28399)
- else
- if ((LongtermAccessFloat (0x40) Equal scalar(4)))
- SoundEffect1(28400)
- SoundEffect1(28400)
- if ((LongtermAccessFloat (0x40) GreaterThan scalar(1)))
- SyncWait(5.0)
- GenerateArticle { article_id: 1, subaction_only: true }
- Subroutine(0x7440)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 260, graphic: 78, bone: 79, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.45, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
- Rumble { unk1: 12, unk2: 0 }
- else
- SyncWait(1.0)
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(132), Bool(true), Bool(true)] }
- if ((LongtermAccessFloat (0x40) GreaterThan scalar(2)))
- SyncWait(5.0)
- GenerateArticle { article_id: 1, subaction_only: true }
- Subroutine(0x7440)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 260, graphic: 78, bone: 80, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.45, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
- Rumble { unk1: 12, unk2: 0 }
- SyncWait(5.0)
- GenerateArticle { article_id: 1, subaction_only: true }
- Subroutine(0x7440)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 260, graphic: 78, bone: 81, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.45, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
- Rumble { unk1: 12, unk2: 0 }
- SyncWait(1.0)
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(132), Bool(true), Bool(true)] }
- else
- SyncWait(1.0)
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(132), Bool(true), Bool(true)] }
- AsyncWait(26.0)
- AllowInterrupts
- Subroutine(0xfc90)
GFX
- if (BoolIsTrue RandomAccessBool (0x15))
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 16, bone: 82, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: true })
- if ((LongtermAccessFloat (0x40) Equal scalar(1)))
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(131), Bool(false), Bool(false)] }
- else
- if ((LongtermAccessFloat (0x40) Equal scalar(2)))
- SyncWait(5.0)
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(131), Bool(false), Bool(false)] }
- else
- if ((LongtermAccessFloat (0x40) Equal scalar(4)))
- SyncWait(15.0)
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(131), Bool(false), Bool(false)] }
SFX
Other
- ItemVisibility(false)
- SlopeContourStand { leg_bone_parent: 0 }
- AsyncWait(3.0)
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(25100307), Bool(true), Bool(true)] }
- AsyncWait(20.0)
- FrameSpeedModifier { multiplier: 2.0, unk: 0 }
- AsyncWait(33.0)
- GraphicEffect(GraphicEffect { graphic: 8, bone: 4, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.9, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- SoundEffect1(28377)
- ItemVisibility(true)