P+ - Ganondorf - Subaction - SpecialAirSCatch
            
            
            
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            Stats
            
                
                    | IASA: | None | 
                
                    | Subaction Index: | 0x1d5 | 
            
            Scripts
            Main
            - BoolVariableSetTrue { variable: LongtermAccessBool(CannotDie) }
- BoolVariableSetTrue { variable: LongtermAccessBool(CanNotTeeter) }
- if ((InternalConstantInt(HorizontalCharacterVelocity) GreaterThan scalar(1.8))) - SetVelocity { x_vel: 1.8, y_vel: -0.13 }
 
- else- if ((InternalConstantInt(HorizontalCharacterVelocity) LessThan scalar(-1.8))) - SetVelocity { x_vel: -1.8, y_vel: -0.13 }
 
 
- BoolVariableSetFalse { variable: LongtermAccessBool(CanNotTeeter) }
- SpecifyThrow(SpecifyThrow { throw_use: GrabInterrupt, bone: 0, damage: 4, trajectory: 0, kbg: 10, wdsk: 0, bkb: 100, effect: Normal, unk0: 1.0, unk1: 0.0, unk2: 1.0, unk3: 0, sfx: Kick, grab_target: AerialAndGrounded, unk4: true, unk5: true, i_frames: 0 })
- AsyncWait(2.0)
- IntVariableSet { variable: RandomAccessInt(ThrowDataParam2), value: 1 }
GFX
            - ExternalGraphicEffect(ExternalGraphicEffect { file: 21, graphic: 6, bone: 41, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: true })
SFX
            - SoundEffect1(4763)
Other
            - Rumble { unk1: 13, unk2: 0 }