P+ - Knuckles - Subaction - SpecialSGlideLanding_1
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
Stats
IASA: |
18 |
Subaction Index: |
0x3e |
Scripts
Main
- UnknownEvent { namespace: 0x12, code: 0x0, unk1: 0x0, arguments: [Scalar(0.0), Variable(Variable { memory_type: LongtermAccess, data_type: Int, address: 89 })] }
- DeleteAllHitBoxes
- SetAnimationFrame(10.0)
- BoolVariableSetFalse { variable: LongtermAccessBool (0x3a) }
- BoolVariableSetFalse { variable: RandomAccessBool(CharacterFloat) }
- AsyncWait(13.0)
- BoolVariableSetTrue { variable: LongtermAccessBool(CanNotTeeter) }
- SetOrAddVelocity(SetOrAddVelocity { x_vel: 0.0, y_vel: 0.0, x_set: true, y_set: true })
- BoolVariableSetFalse { variable: LongtermAccessBool(CanNotTeeter) }
- AsyncWait(17.0)
- AllowInterrupts
GFX
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(8), Bool(true), Bool(true), Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 8 })] }
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 39, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
- loop 4 times:
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 12, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.6, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
- SyncWait(8.0)
SFX
- SoundEffectStop(16780)
Other
- loop 3 times:
- SetVelocity { x_vel: 1.4, y_vel: 0.0 }
- SyncWait(1.0)
- loop 3 times:
- SetVelocity { x_vel: 0.7, y_vel: 0.0 }
- SyncWait(1.0)
- loop 3 times:
- SetVelocity { x_vel: 0.35, y_vel: 0.0 }
- SyncWait(1.0)