P+ - Knuckles - Subaction - SpecialNDig
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Stats
IASA: |
None |
Fully Intangible: |
43 |
Subaction Index: |
0x39 |
Scripts
Main
- SetVelocity { x_vel: 0.0, y_vel: 0.0 }
- SetEdgeSlide(Unknown(2))
- AsyncWait(39.0)
- ModelChanger { reference: 0, switch_index: 1, bone_group_index: 2 }
- ItemVisibility(false)
- SyncWait(2.0)
- ModelChanger { reference: 0, switch_index: 1, bone_group_index: 3 }
- AsyncWait(43.0)
- IntVariableSet { variable: RandomAccessInt(ThrowDataParam1), value: 274 }
- Subroutine(0x26248)
GFX
- SlopeContourStand { leg_bone_parent: 1 }
- if ((InternalConstantInt(CharacterDirection) LessThan scalar(0)))
- ExternalGraphicEffect(ExternalGraphicEffect { file: 377, graphic: 12, bone: 0, x_offset: -4.0, y_offset: 0.0, z_offset: 1.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 2.1, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
- else
- ExternalGraphicEffect(ExternalGraphicEffect { file: 377, graphic: 12, bone: 0, x_offset: 4.0, y_offset: 0.0, z_offset: 1.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 2.1, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
- AsyncWait(4.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 377, graphic: 11, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 377, graphic: 11, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 180.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
- AsyncWait(20.0)
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(24707084), Bool(true), Bool(true)] }
- if ((InternalConstantInt(CharacterDirection) LessThan scalar(0)))
- ExternalGraphicEffect(ExternalGraphicEffect { file: 377, graphic: 14, bone: 0, x_offset: -4.0, y_offset: 0.0, z_offset: 1.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 2.1, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
- else
- ExternalGraphicEffect(ExternalGraphicEffect { file: 377, graphic: 14, bone: 0, x_offset: 4.0, y_offset: 0.0, z_offset: 1.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 2.1, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
- AsyncWait(47.0)
- loop Infinite times:
- UnknownEvent { namespace: 0x11, code: 0x0, unk1: 0x0, arguments: [Value(24707096), Value(0), Scalar(0.0), Scalar(0.0), Scalar(0.0), Scalar(0.0), Scalar(0.0), Scalar(0.0), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 28 }), Scalar(5.0), Scalar(4.0), Scalar(2.0), Scalar(0.0), Scalar(40.0), Scalar(40.0), Bool(false)] }
- Rumble { unk1: 14, unk2: 0 }
- SyncWait(4.0)
SFX
- AsyncWait(15.0)
- SoundEffect1(16765)
- SoundEffect1(16763)
- Rumble { unk1: 19, unk2: 0 }
- SyncWait(12.0)
- SoundEffect1(16765)
- Rumble { unk1: 19, unk2: 0 }
- SoundEffect1(16764)
- SyncWait(3.0)
- SoundEffect1(16870)
- if (RollADie value(6))
- SoundEffect1(16714)
- else
- if (RollADie value(5))
- SoundEffect1(16715)
- AsyncWait(42.0)
- ChangeHurtBoxStateAll { state: IntangibleNoFlashing }
Other