P+ - Knuckles - Subaction - SpecialHi

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Stats

IASA: None
Subaction Index: 0x1e5

Scripts

Main

  1. FrameSpeedModifier { multiplier: 1.1, unk: 0 }
  2. UnknownEvent { namespace: 0x10, code: 0x9, unk1: 0x0, arguments: [Value(0)] }
  3. AsyncWait(1.0)
  4. IntVariableSet { variable: LongtermAccessInt(JumpsUsed), value: 2 }
  5. FloatVariableSet { variable: LongtermAccessFloat (0x34), value: InternalConstantInt(ControlStickXAxisRelative) }
  6. FloatVariableMultiply { variable: LongtermAccessFloat (0x34), value: 1.2 }
  7. BoolVariableSetTrue { variable: LongtermAccessBool(CanNotTeeter) }
  8. AddVelocity { x_vel: Variable(LongtermAccessFloat(Address(52))), y_vel: Constant(0.0) }
  9. BoolVariableSetFalse { variable: LongtermAccessBool(CanNotTeeter) }
  10. AsyncWait(2.0)
  11. Subroutine(0x1cc0c)
  12. ChangeHurtBoxStateAll { state: Normal }
  13. AsyncWait(14.0)
  14. LedgeGrabEnable(EnableInFrontAndBehind)

GFX

    SFX

    1. AsyncWait(1.0)
    2. SoundEffect1(24686)

    Other

    1. Rumble { unk1: 13, unk2: 0 }