PM3.02 - Kirby - Subaction - FinalCalling

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Stats

IASA: None
Fully Intangible: 1-21
Subaction Index: 0x1fe

Scripts

Main

  1. ChangeHurtBoxStateAll { state: IntangibleFlashing }

GFX

  1. SyncWait(7.0)
  2. ExternalGraphicEffect(ExternalGraphicEffect { file: 230, graphic: 10, bone: 400, x_offset: 0.0, y_offset: 18.0, z_offset: -16.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: -90.0, scale: 1.0, randomize: None, terminate_with_animation: true })
  3. ExternalGraphicEffect(ExternalGraphicEffect { file: 230, graphic: 11, bone: 400, x_offset: 0.0, y_offset: 23.0, z_offset: -16.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: -90.0, scale: 1.0, randomize: None, terminate_with_animation: true })
  4. ExternalGraphicEffect(ExternalGraphicEffect { file: 230, graphic: 12, bone: 400, x_offset: 0.0, y_offset: 23.0, z_offset: -20.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: true })

SFX

  1. AsyncWait(0.0)
  2. SyncWait(9.0)
  3. SoundEffect1(3092)
  4. SyncWait(1.0)
  5. UnknownEvent { namespace: 0x1, code: 0x0, unk1: 0x0, arguments: [] }
  6. UnknownEvent { namespace: 0x1, code: 0x2, unk1: 0x0, arguments: [] }
  7. Goto(FinalCalling SFX 0x1f268)

Other

  1. ItemVisibility(false)
  2. UnknownEvent { namespace: 0x1f, code: 0xf, unk1: 0x0, arguments: [Bool(false)] }