PM3.02 - Kirby - Subaction - SpecialLw2

| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 |

Stats

IASA: 28
Subaction Index: 0x1f7

Scripts

Main

  1. AsyncWait(27.0)
  2. AllowInterrupts

GFX

  1. AsyncWait(1.0)
  2. ExternalGraphicEffect(ExternalGraphicEffect { file: 6, graphic: 9, bone: 400, x_offset: 0.0, y_offset: 5.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: true })
  3. FlashEffectOverlay { red: 180, green: 128, blue: 100, alpha: 180 }
  4. SyncWait(4.0)
  5. FlashEffectOverlay { red: 80, green: 60, blue: 40, alpha: 160 }
  6. SyncWait(2.0)
  7. FlashEffectOverlay { red: 180, green: 128, blue: 100, alpha: 140 }
  8. SyncWait(4.0)
  9. FlashEffectOverlay { red: 80, green: 60, blue: 40, alpha: 120 }
  10. SyncWait(2.0)
  11. FlashEffectOverlay { red: 180, green: 128, blue: 100, alpha: 100 }
  12. SyncWait(4.0)
  13. FlashEffectOverlay { red: 80, green: 60, blue: 40, alpha: 80 }
  14. SyncWait(2.0)
  15. FlashEffectOverlay { red: 180, green: 128, blue: 100, alpha: 60 }
  16. SyncWait(4.0)
  17. FlashEffectOverlay { red: 80, green: 60, blue: 40, alpha: 40 }
  18. SyncWait(2.0)
  19. FlashEffectOverlay { red: 180, green: 128, blue: 100, alpha: 20 }
  20. SyncWait(4.0)
  21. FlashEffectOverlay { red: 80, green: 60, blue: 40, alpha: 10 }

SFX

  1. AsyncWait(3.0)
  2. SoundEffect1(1186)
  3. SyncWait(10.0)
  4. SyncWait(11.0)
  5. SyncWait(9.0)

Other

  1. ItemVisibility(false)