PM3.02 - Kirby - Subaction - SpecialNStart_18

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Stats

IASA: None
Subaction Index: 0x2f0

Scripts

Main

  1. if ((LongtermAccessInt (0x48) Equal scalar(38)))
    1. CreateInterrupt { interrupt_id: None, action: Fall, requirement: ((InternalConstantInt(CurrentFrame) GreaterThanOrEqual scalar(38))) }
    2. PreviousInterruptAddRequirement(InAir)
    3. CreateInterrupt { interrupt_id: None, action: Wait, requirement: ((InternalConstantInt(CurrentFrame) GreaterThanOrEqual scalar(38))) }
    4. PreviousInterruptAddRequirement(OnGround)
    5. DisableMovement(DisableVertical)
    6. ResetVerticalVelocityAndAcceleration(true)
    7. AsyncWait(8.0)
    8. DisableMovement2(DisableVertical)
    9. AsyncWait(11.0)
    10. CreateHitBox(HitBoxArguments { bone_index: 460, hitbox_id: 0, set_id: 0, damage: Constant(1.0), trajectory: 361, wdsk: 64, kbg: 100, shield_damage: 0, bkb: 0, size: 2.5, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Stun, unk1: false, sound_level: 1, unk2: false, sound: Punch, unk3: 0, ground: true, aerial: false, unk4: 0, sse_type: Foot, clang: true, unk5: true, direct: true, unk6: 0 })
    11. CreateHitBox(HitBoxArguments { bone_index: 460, hitbox_id: 1, set_id: 0, damage: Constant(10.0), trajectory: 30, wdsk: 0, kbg: 80, shield_damage: 0, bkb: 50, size: 2.5, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Normal, unk1: false, sound_level: 1, unk2: false, sound: Punch, unk3: 0, ground: false, aerial: true, unk4: 0, sse_type: Foot, clang: true, unk5: true, direct: true, unk6: 0 })
    12. AsyncWait(17.0)
    13. DeleteAllHitBoxes
  2. else
    1. GenerateArticle { article_id: 13, subaction_only: true }

GFX

  1. if ((LongtermAccessInt (0x48) Equal scalar(38)))
    1. AsyncWait(2.0)
    2. FlashEffectOverlay { red: 130, green: 0, blue: 210, alpha: 75 }
    3. SyncWait(2.0)
    4. SetColorOfFlashEffectOverlay { transition_time: 15, red: 130, green: 0, blue: 210, alpha: 0 }
    5. AsyncWait(10.0)
    6. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 16, bone: 460, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.75, randomize: None, terminate_with_animation: false })
    7. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 9, bone: 400, x_offset: 3.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.5, randomize: None, terminate_with_animation: false })
    8. AsyncWait(13.0)
    9. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 16, bone: 460, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.75, randomize: None, terminate_with_animation: false })
    10. AsyncWait(17.0)
    11. RemoveFlashEffect

SFX

  1. if ((LongtermAccessInt (0x48) Equal scalar(38)))
    1. SoundVoiceLow
    2. AsyncWait(11.0)
    3. SoundEffect1(9696)
  2. else
    1. SoundEffect1(3045)

Other

  1. ItemVisibility(false)