PM3.02 - Kirby - Subaction - SpecialAirNLoop
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Stats
| IASA: |
None |
| Hitboxes active: |
1-19 |
| Hitbox set 0 hits: |
1 |
| Subaction Index: |
0x1d9 |
Hitboxes
Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag
because damage is used in their formulas.
Frames:1-18
| Set |
ID |
Dmg |
WDSK |
BKB |
KBG |
Angle |
Effect |
Sound |
Angle Flip |
Clang |
Hitlag Mult |
SDI Mult |
Rehit Rate |
Flinchless |
Shieldstun |
Hitlag |
Targets |
| 0 |
1 |
Grab |
set action: 0xd0 |
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  |
| 0 |
2 |
0 |
15 |
0 |
45 |
160 |
Normal |
Unique |
AD |
false |
0 |
0 |
3 |
true |
1 |
0 |
           |
| 0 |
3 |
6 |
100 |
0 |
100 |
70 |
Normal |
Unknown(64) |
AD |
false |
1 |
1 |
13 |
false |
4 |
4 |
           |
Scripts
Main
- Goto(SpecialNLoop Main 0x2a248)
GFX
- ExternalGraphicEffect(ExternalGraphicEffect { file: 6, graphic: 2, bone: 400, x_offset: 0.0, y_offset: 6.5, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: true })
SFX
- SoundEffectTransient(3028)
Other
- RumbleLoop { unk1: 2, unk2: 0 }
- AestheticWindEffect(AestheticWindEffect { unk1: 0, unk2: 3.0, stength: 180.0, speed: 2.0, size: 1.0, unk3: 18.0, unk4: 10.0, unk5: 36.0, unk6: 20.0, unk7: 20.0, unk8: 50 })