PM3.02 - Kirby - Subaction - SpecialAirHi3
|
1 |
2 |
3 |
4 |
5 |
6 |
Stats
IASA: |
None |
Hitboxes active: |
1-6 |
Hitbox set 0 hits: |
1 |
Subaction Index: |
0x1f0 |
Hitboxes
Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag
because damage is used in their formulas.
Frames:1-5
Set |
ID |
Dmg |
WDSK |
BKB |
KBG |
Angle |
Effect |
Sound |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
2 |
100 |
0 |
100 |
635 |
Slash |
Slash |
2 |
3 |
|
Scripts
Main
- CreateHitBox(HitBoxArguments { bone_index: 440, hitbox_id: 0, set_id: 0, damage: Constant(2.0), trajectory: 635, wdsk: 100, kbg: 100, shield_damage: 0, bkb: 0, size: 7.0, x_offset: 0.0, y_offset: 8.0, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Slash, unk1: false, sound_level: 2, unk2: false, sound: Slash, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Sword, clang: true, unk5: true, direct: true, unk6: 0 })
GFX
- ExternalGraphicEffect(ExternalGraphicEffect { file: 6, graphic: 11, bone: 440, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: true })
SFX
Other
- ItemVisibility(false)