LXP2.1 - Waluigi - Subaction - SpinningDemonEnd
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1 |
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8 |
9 |
10 |
11 |
12 |
13 |
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17 |
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44 |
45 |
Stats
IASA: |
42 |
Hitboxes active: |
3-6, 8-11, 16-22 |
Hitbox set 0 hits: |
3, 8, 16 |
Subaction Index: |
0x1d4 |
Hitboxes
Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag
because damage is used in their formulas.
Frames:3-6
Set |
ID |
Dmg |
WDSK |
BKB |
KBG |
Angle |
Effect |
Sound |
Direct |
SDI Mult |
Trip Rate |
Shieldstun |
Hitlag |
Targets |
0 |
2 |
0 |
20 |
45 |
0 |
98 |
Normal |
Unique |
false |
0 |
0.3 |
1 |
3 |
|
Frames:8-11
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Clang |
Direct |
SDI Mult |
Trip Rate |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
3 |
45 |
0 |
298 |
Normal |
Kick |
true |
true |
0 |
0.3 |
3 |
3 |
|
0 |
1 |
3 |
45 |
0 |
253 |
Normal |
Kick |
false |
true |
0 |
0.3 |
3 |
3 |
|
0 |
2 |
3 |
45 |
0 |
98 |
Normal |
Kick |
true |
false |
0 |
0.3 |
3 |
3 |
|
Frames:16-22
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Clang |
Trip Rate |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
3 |
85 |
45 |
361 |
Normal |
Kick |
true |
0.3 |
3 |
3 |
|
0 |
1 |
3 |
85 |
45 |
361 |
Normal |
Kick |
true |
0.3 |
3 |
3 |
|
0 |
2 |
3 |
30 |
100 |
270 |
Normal |
Kick |
false |
0.3 |
3 |
3 |
|
Scripts
Main
- FrameSpeedModifier { multiplier: 1.3, unk: 0 }
- ModelChanger { reference: 0, switch_index: 1, bone_group_index: 0 }
- ChangeHurtBoxStateAll { state: Normal }
- DeleteAllHitBoxes
- AsyncWait(2.0)
- CreateHitBox(HitBoxArguments { bone_index: 0, hitbox_id: 2, set_id: 0, damage: Constant(0.0), trajectory: 98, wdsk: 20, kbg: 0, shield_damage: 0, bkb: 45, size: 6.0, x_offset: 0.0, y_offset: 6.0, z_offset: 12.0, tripping_rate: 0.3, hitlag_mult: 1.0, sdi_mult: 0.0, effect: Normal, unk1: false, sound_level: 0, unk2: false, sound: Unique, unk3: 0, ground: false, aerial: true, unk4: 0, sse_type: Foot, clang: true, unk5: false, direct: false, unk6: 0 })
- SyncWait(4.0)
- DeleteAllHitBoxes
- AsyncWait(9.0)
- FrameSpeedModifier { multiplier: 1.0, unk: 0 }
- CreateHitBox(HitBoxArguments { bone_index: 11, hitbox_id: 0, set_id: 0, damage: Constant(3.0), trajectory: 298, wdsk: 0, kbg: 0, shield_damage: 0, bkb: 45, size: 3.9, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, tripping_rate: 0.3, hitlag_mult: 1.0, sdi_mult: 0.0, effect: Normal, unk1: false, sound_level: 0, unk2: false, sound: Kick, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Foot, clang: true, unk5: false, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 12, hitbox_id: 1, set_id: 0, damage: Constant(3.0), trajectory: 253, wdsk: 0, kbg: 0, shield_damage: 0, bkb: 45, size: 4.0, x_offset: 0.0, y_offset: 2.2, z_offset: 0.0, tripping_rate: 0.3, hitlag_mult: 1.0, sdi_mult: 0.0, effect: Normal, unk1: false, sound_level: 1, unk2: false, sound: Kick, unk3: 0, ground: true, aerial: false, unk4: 0, sse_type: Foot, clang: false, unk5: false, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 12, hitbox_id: 2, set_id: 0, damage: Constant(3.0), trajectory: 98, wdsk: 0, kbg: 0, shield_damage: 0, bkb: 45, size: 4.0, x_offset: 0.0, y_offset: 2.2, z_offset: 0.0, tripping_rate: 0.3, hitlag_mult: 1.0, sdi_mult: 0.0, effect: Normal, unk1: false, sound_level: 1, unk2: false, sound: Kick, unk3: 0, ground: false, aerial: true, unk4: 0, sse_type: Foot, clang: true, unk5: false, direct: false, unk6: 0 })
- SyncWait(4.0)
- DeleteAllHitBoxes
- AsyncWait(17.0)
- CreateHitBox(HitBoxArguments { bone_index: 11, hitbox_id: 0, set_id: 0, damage: Constant(3.0), trajectory: 361, wdsk: 0, kbg: 45, shield_damage: 0, bkb: 85, size: 3.9, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, tripping_rate: 0.3, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Normal, unk1: false, sound_level: 1, unk2: true, sound: Kick, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Foot, clang: true, unk5: true, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 12, hitbox_id: 1, set_id: 0, damage: Constant(3.0), trajectory: 361, wdsk: 0, kbg: 45, shield_damage: 0, bkb: 85, size: 5.0, x_offset: 0.0, y_offset: 2.2, z_offset: 0.0, tripping_rate: 0.3, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Normal, unk1: false, sound_level: 1, unk2: true, sound: Kick, unk3: 0, ground: true, aerial: false, unk4: 0, sse_type: Foot, clang: true, unk5: true, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 12, hitbox_id: 2, set_id: 0, damage: Constant(3.0), trajectory: 270, wdsk: 0, kbg: 100, shield_damage: 0, bkb: 30, size: 5.0, x_offset: 0.0, y_offset: 2.2, z_offset: 0.0, tripping_rate: 0.3, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Normal, unk1: false, sound_level: 1, unk2: true, sound: Kick, unk3: 0, ground: false, aerial: true, unk4: 0, sse_type: Foot, clang: false, unk5: true, direct: true, unk6: 0 })
- SyncWait(7.0)
- DeleteAllHitBoxes
- AsyncWait(43.0)
- AllowInterrupts
GFX
SFX
- AsyncWait(5.0)
- SoundEffect1(23361)
- AsyncWait(8.0)
- SoundEffect1(23364)
- AsyncWait(17.0)
- SoundEffect1(55)
- SoundEffect1(23323)
Other
- UnknownEvent { namespace: 0x18, code: 0x1, unk1: 0x0, arguments: [Value(1), Value(6), Bool(true)] }
- AsyncWait(1.0)
- Rumble { unk1: 0, unk2: 0 }
- AsyncWait(8.0)
- Rumble { unk1: 0, unk2: 0 }
- AsyncWait(17.0)
- Rumble { unk1: 16, unk2: 0 }