LXP2.1 - Waluigi - Subaction - SwingDash_1

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Stats

IASA: None
Hitboxes active: 5-20
Hitbox set 0 hits: 5
Subaction Index: 0x12b

Hitboxes

Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag because damage is used in their formulas.

Frames:5-20

Set ID Dmg BKB KBG Angle Effect Sound Shieldstun Hitlag Targets
0 3 12 50 100 70 Normal HomeRunBat 7 6

Scripts

Main

  1. ModelChanger { reference: 0, switch_index: 1, bone_group_index: 0 }
  2. AsyncWait(4.0)
  3. Subroutine(External: gameAnimCmd_BatSwingDashCommon)
  4. MoveHitBox(MoveHitBox { hitbox_id: 3, new_bone: 31, new_x_offset: 0.0, new_y_offset: 0.0, new_z_offset: 0.0 })
  5. AsyncWait(20.0)
  6. DeleteAllHitBoxes

GFX

    SFX

    1. AsyncWait(6.0)
    2. SoundEffect1(654)

    Other

    1. AsyncWait(1.0)
    2. SlopeContourFull { hip_n_or_top_n: 6, trans_bone: 3 }
    3. AsyncWait(6.0)
    4. Rumble { unk1: 0, unk2: 0 }
    5. AsyncWait(13.0)
    6. Rumble { unk1: 12, unk2: 0 }