LXP2.1 - Waluigi - Subaction - CliffCatch
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Stats
IASA: |
None |
Fully Intangible: |
1-21 |
Subaction Index: |
0xd5 |
Scripts
Main
- ChangeHurtBoxStateAll { state: IntangibleFlashing }
- Goto(LandingLight Main 0x122e0)
GFX
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(1572867), Value(0), Value(1)] }
- AsyncWait(1.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 31, bone: 58, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
SFX
- AsyncWait(2.0)
- SoundEffect1(83)
- SoundEffect1(23320)
- SyncWait(2.0)
- if (RollADie value(2))
Other