LXP2.1 - Waluigi - Subaction - CliffCatch

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Stats

IASA: None
Fully Intangible: 1-21
Subaction Index: 0xd5

Scripts

Main

  1. ChangeHurtBoxStateAll { state: IntangibleFlashing }
  2. Goto(LandingLight Main 0x122e0)

GFX

  1. UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(1572867), Value(0), Value(1)] }
  2. AsyncWait(1.0)
  3. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 31, bone: 58, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })

SFX

  1. AsyncWait(2.0)
  2. SoundEffect1(83)
  3. SoundEffect1(23320)
  4. SyncWait(2.0)
  5. if (RollADie value(2))

    Other